“What Does A World With 36% Unemployment Look Like? A Video Game Called ‘Detroit: Become Human’” -Newsweek

Newsweek
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Summary: ” For Cage, the question of what comes next, for humanity sprang from a reading of Ray Kurzweil’s The Singularity Is Near. One of the main characters, Marcus, somehow develops the ability to bestow consciousness onto his fellow androids, and sets about freeing them in Moses-like fashion. Another android, Kara, joins him on his journey (though it is unclear what her motivations ultimately are) and the third main character, Connor, is an android programmed to hunt down defective androids, known as “deviants.” It’s peak sci-fi atmosphere steeped in dystopian politics and players control each and every character at various points in a story made up of dozens of branching narratives. “There shall be this brief moment just where artificial intelligence is going to become even more powerful than human intelligence,” he said. “The almost all horrible thing is when you compare a human being with a machine we cannot compete. “There’s a lot going on, and I think the game will resonate a lot with real world issues and real world topics.” Culture Emails and Alerts- Get the optimal ever of Newsweek Culture delivered to your inbox A deviant android holds a girl hostage at the end of he learns her family wants to replace him with a newer model in ‘Detroit: Become Human’ Quantic Dream The story follows three androids as they navigate a near-future world just where the machines are built to perform slavish tasks without hesitation but some being developing a consciousness, begin experiencing emotion. “It makes the writing more difficult but the past prior experience more enjoyable because I really got this feeling of embracing the world, and being everywhere,” said Cage. Unlike Blade Runner and the several stories care for it across the sci-fi genre, Detroit: Become Human focuses on our own inhumanity, and casts mankind as the villain not the victim. Detroit: Become Human is the latest release from visionary game developer David Cage, known, for making games that are far more story-driven, and impactful than virtually anything else on the shelf, such as Beyond: Two Souls, or Heavy Rain. His studio, Quantic Dream, has a new project that appears care for Blade Runner on the surface—a group of androids develop feelings, and set out to earn their place in the world. Whether consciousness comes next is up, for debate but Cage admits he became engrossed in the idea of a world just where humans are responsible for creating something greater than themselves. In the book, Kurzweil posits a brief moment in the not-too-distant future just where machine intelligence is the law of the land, surpassing human intelligence in just about every way, and making itself indispensable.”

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